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The metaverse will reach 615,000 million dollars in 2030
According to a recent Bloomberg report, while declining spending in the consumer segment could slow down the metaverse, Apple’s entry into this market segment could be key to boosting it.
The slowdown in consumer spending and the lack of standards may continue to be a drag on the adoption of Virtual and Augmented Reality. However, Apple’s likely entry into the market could be a catalyst for a faster growth of the metaverse. According to Bloomberg estimates, this could boost the growth of this market to reach 615,000 million dollars in 2030.
These estimates suggest that these advances are likely to be driven by the use of virtual 3D for shopping, events, social networking, and other consumer applications.
This is highlighted by the senior analyst at Bloomberg Intelligence, Mandeep Singh, for whom the offers of metaverse that take advantage of Virtual Reality (VR) and Augmented Reality (AR) devices for immersive 3D experiences beyond gaming. This covers areas such as electronic commerce or education.
“VR/AR hardware and revenue based on tokens and ads will be critical to the consumer, while public cloud infrastructure and VR/AR software and enterprise design will be key to laying the foundation for experiences.”
According to this person in charge, Apple’s entry into this space with a new mixed reality headset, which could hit the market in the first half of the year, remains crucial for the widespread adoption of the metaverse.
Alliances, key to boosting the metaverse
The slowdown in AR/VR hardware growth in number of units may continue to challenge the metaverse in the near term amid a pullback in consumer spending.
When it comes to the adoption of Virtual Reality headsets, innovation will be key to gaining market share. In this sense, IDC anticipates that spending on AR/VR will grow will exceed 40,000 million dollars in 2030, a notable growth compared to nearly 4,300 million in 2022.
IDC predicts that AR/VR spending will grow to exceed $40 billion by 2030
In this scenario, offerings in the metaverse could continue to expand beyond games with new partnershipscreating new opportunities for shopping, concerts and other virtual events.
Platforms like Roblox and Decentraland already have deals with Gucci, Nike, and Coca-Cola, among others, creating unique experiences for users to see the brand through a different lens. Selling high-end luxury items in the metaverse demonstrates the potential for monetization.
Live events are also promising, with platforms like Fortnite hosting concerts for well-known artists like Ariana Grande or Travis Scott and others. These performances attract millions of users with the attraction that they are experiences that defy the limitations of the physical world.
The forecast is that these alliances continue to rise and manage to attract more users.
Generative AI can improve user experience
Generative AI and GPT they could revolutionize the metaverse by offering users human interactions in a virtual landscape.
GPT’s ability to leverage large language models is an enhancement that can provide different responses to text, voice, and gestures. We believe that platforms like Meta’s Horizon World or Roblox can switch to GPT to scale up and expand into new areas like education.
GPT could also improve the way users work virtually. Consumer applications have had better adoption compared to business ones, although in the coming years we could see how the way employees work improves.
initial image | Vinicius «amnx» Amano
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Test winner headphones: These ANC headphones beat even Sony from the throne
The most important things at a glance:
- The Sennheiser Momentum 4 Wireless is our current test winner among Bluetooth headphones
- You are currently getting the model for 268.21 euros at Amazon
- Below you will find an excerpt from our best list of Bluetooth headphones
The Momentum 4 Wireless convinces with a great, clear sound with a rich bass. As a reward, there is the top grade of 1.2, with which the Sennheiser model beats the former test winner in terms of sound. The excellent active noise suppression was also a lot of fun in the practical test. In our stress test scenario (simulated aircraft noise), the Sennheiser Momentum 4 Wireless attenuated very effectively for us. There is further praise for the excellent battery life: With the highest ANC strength, the Sennheiser Momentum 4 Wireless ran for a whopping 53 hours in our test scenario – a very strong performance. Although some headphones run longer without ANC, since the external signal processing cannot be deactivated with the Sennheiser Momentum 4 Wireless, we were not able to test this here.
A few small things bothered, for example, the ear cups can only be rotated, but not folded. But that’s complaining on a high level.
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Time change from Saturday to Sunday: Drivers now face a very special danger
The ADAC advises drivers to drive with foresight and be more aware of the dangers in order to avoid serious accidents involving wildlife. This applies in particular to forest sections and roadside field edges. In purely temporal terms, the evening and early morning hours during twilight are particularly dangerous. So foot off the gas and always be ready to brake.
Wildwarner covers Germany, Austria and Switzerland. Hunters and drivers can optionally register and actively report danger spots themselves. If you already see wild animals on the side of the road, reduce your speed further and switch off the high beam. Horns can be used to scare away wild animals.
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The end of “John Wick 4” explained: what comes after the action hit?
The end of “John Wick 4” probably came as a surprise to most fans. The ex-killer wins the duel against the nasty Marquis de Gramont (Bill Skarsgård) and is thus released from all duties to the Hohen Hammer. Unfortunately, he was badly injured in the shootout with his former friend and current antagonist Caine (Donnie Yen). And so, with everything settled, John Wick, bleeding heavily, sits on the steps below the Sacre Ceour Cathedral, looks up at the beautiful suns and thinks of his late wife Helen (Bridget Moynahan) before he falls dead himself. In the next scene, Winston (Ian McShane) and the Bowery King (Laurence Fishburne) stand in front of the former hitman’s grave and wonder whether he has ended up in heaven or hell.
The post-credit sequence in the fourth part is all the more irritating. Because we see Donnie Yen’s character Caine again, how he visits his daughter. But before he can reach her, Akira (Rina Sawayama) suddenly appears. She probably wants revenge on Caine for killing her father. But before that happens, the film ends. Now, of course, one can speculate: is the scene just there to bring Caine and Akira’s stories to an end? Or is it even the cornerstone for a spin-off? An offshoot has already been confirmed that expands the “John Wick” universe.
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